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All in the Family Trophy Evil Within 2

The Evil Within 2 Bays Roadmap

Introduction

Welcome to The Evil Within two Bays Guide! Simply like the starting time game this platinum is not for the faint-hearted. Akumu difficulty returns nether the disguise of "Classic Mode". You only have seven transmission saves for the entire game and cannot buy weapon upgrades. Unlike the first game, this i features many open world sections. You can completely featherbed enemies and sneak / run past them. So it'southward a bit easier than the first game. Classic difficulty is unlocked by chirapsia the game for the first fourth dimension (any difficulty, casual will exercise). All of the trophies are missable except for story trophies. There are lots of collectible types, 115 collectibles plus 7 coffee makers in safehouses and you must find all weapons. After beating the game for the first time, you unlock New Game+. Your collectibles and purchased weapon upgrades / skills carry over into New Game+. This way you tin can farm the remaining upgrades for their related trophies. Still, you cannot transfer your equipment to Classic Mode. Information technology'll exist the same difficulty you lot selected at the start of the outset playthrough.

Footstep 1: Beat Story on Nightmare Difficulty, Get All Collectibles & Weapons, Affiliate Specific Trophies / Combat Trophies

Y'all should commencement on Nightmare (hard difficulty). The reason existence that ane weapon, the "brass knuckles" is only rewarded by beating the game on Nightmare or Classic difficulty ("Powerhouse" bays). You lot cannot earn this trophy on lower difficulties. Information technology'southward too proficient training for Archetype Mode to go a feel for ammo conservation.

All the trophies in the game are missable, except for the automated story unlocks. You will take to do multiple playthroughs anyway so information technology'south not too bad if you miss something here. Your main focus should be the collectibles and finding all weapons. If you miss any you can pick them up in New Game+. All your collectible progress, equipment and weapon upgrades / skills carry over.

The most missable trophies that take place over multiple chapters are:

  • Sykes Out (Capacity 7-thirteen, must exercise all side missions in chapter seven to become the final quest in affiliate thirteen).
  • I'll Take You Down Myself (Chapters 11 – 14)

There is no chapter select in this game! If yous miss them you have to do it in New Game+ or brand a manual relieve from fourth dimension to fourth dimension and reload it.

Follow these two guides for the weapon locations & collectibles:

  • The Evil Within 2 Weapon Locations
  • The Evil Within ii Collectible Locations

Step 2: New Game+, Upgrade All Weapons and Buy all Skills

After the beginning playthrough you lot unlock New Game+. All your collectibles, gear, and upgrades conduct over into New Game Plus. Yous volition receive all the carried-over upgrades and items at a certain indicate in chapter 2. Light-green Gel and Weapon Parts are as well more than plentiful in New Game Plus so information technology's easier to unlock upgrades. Kill all enemies and search all areas carefully to get enough upgrade parts. Yous must fully upgrade all your weapons and buy all skills for the trophies "Stick information technology in My Veins" & "They Never Fifty-fifty Stood A Chance".

You may select whatsoever difficulty equal to or lower than the original difficulty completed. If the second playthrough isn't enough to get all upgrades, you can practise a third run in New Game++.

Step iii: Archetype Way Difficulty (Akumu)

Akumu difficulty from the first game returns nether the disguise of "Classic Way". You lot only have 7 manual saves for the entire game and cannot buy upgrades. Unlike the first game, this one features many open world sections. Y'all can completely bypass enemies and sneak / run by them. So it's a bit easier than the first game. In that location are as well fewer boss fights. Archetype difficulty is unlocked by beating the game for the outset fourth dimension (whatsoever difficulty).

Ammo conservation is the biggest challenge. Endeavour to do sneak kills wherever possible. In open up world sections, sneak-kill enemies for possible drops and loot everything advisedly. Brand one manual save every few chapters. There are 17 chapters full, so i save every two-3 chapters is okay. Make the saves before difficult sections or boss fights.

Useful Tips, Tricks and Guides:

  • The Evil Within 2 Trophy Guide Playlist (Chronological Order)
  • All Collectible Locations
  • Collectibles Playlist (YouTube)
  • All Weapon Locations

The Evil Within 2 Bays Guide

Larn to Survive
Survived the nightmare, and everything in betwixt.
Earn all other The Evil Within 2 Trophies to unlock Platinum.
Rookie
Completed the game on Casual difficulty or higher.
Casual difficulty is available from the beginning. Start a new game on this difficulty and complete it to earn this trophy.
Survivor
Completed the game on Survival difficulty or college.
Survival difficulty is available from the beginning. Start a new game on this difficulty and complete information technology to earn this trophy.
Against All Odds
Completed the game on Nightmare difficulty or college.
Nightmare difficulty is available from the starting time. Showtime a new game on this difficulty and consummate information technology to earn this bays.
You Asked For Information technology… Again
Completed the game in Archetype Fashion.
Archetype Way is unlocked by chirapsia the game for the starting time (any difficulty). Beating the game on casual will unlock this.

This is Akumu difficulty from the first game.

You lot are limited to 7 manual saves for the entire game and cannot purchase any upgrades. Luckily, a lot of sections are open up globe and y'all tin do easy sneak kills or completely skip the enemies. It's recommended to practice the game on Nightmare difficulty showtime to get a feel for ammo conservation.

Welcome to Spousal relationship
Took the plunge back into Stem.
Automatic story-related trophy, cannot be missed.
Taken
Saw a chilling vision.
Automatic story-related trophy, cannot be missed.
Non Running This Fourth dimension
Defeated the Guardian outside Urban center Hall.
This trophy is washed at the outset of affiliate 5. It is missable if you go for "Sometimes Fighting Isn't The Answer" instead. Withal, you lot can reload the save and get both trophies on one run. Kill the guardian boss at the first of affiliate v for this.
The Team Psychologist
Found a potential ally in The Marrow.
Automatic story-related trophy, cannot be missed.
Premature Finale
Shut down a bloody functioning.
Automated story-related trophy, cannot be missed.
Another Marry
Survived an ordeal with the help of a new friend.
Automatic story-related bays, cannot be missed.
Crossing to the Other Side
Provided a Harbinger sweet release.
Automatic story-related trophy, cannot be missed.
Spiritual Awakening
Came to terms with your past and present.
Automatic story-related trophy, cannot exist missed.
Fire Walk With Me
Made it inside the enemy's stronghold.
Automated story-related bays, cannot exist missed.
Overcome the By
Your trauma is no more.
Automatic story-related trophy, cannot exist missed.
Everything Comes Aging Downwardly
Reached the very end of the world.
Automatic story-related trophy, cannot be missed.
Unfortunate Outcome
Did what needed to be done to salve your daughter.
Automatic story-related bays, cannot be missed.
Backup Ain't Coming
Completed the "Rogue Signal" side mission.

Chapter iii
This side quest is given to you by O'Neal in the safehouse at the start of affiliate 3. Pick the dialogue option "Supplies?" when talking to him. And then y'all get the quest. The quest markers will be placed on the map. You lot have to rails down radio signals around the map and investigate them. So return to O'Neal to turn in the quest.

Sykes Out
Completed the "The Terminal Step" side mission.
Chapter 7 & Affiliate thirteen
Offset you must complete all side quests in chapter 7. There are two of them, called "Out in the Open" & "Getting Back Online".If y'all've completed these quests information technology will automatically trigger "The Last Step" side mission in chapter 13 after stepping through the computer portal in the safehouse (start of chapter thirteen). Do this quest to obtain the trophy.
Finally Gratuitous
Experienced every traumatic meet and made peace with your inner demons.
You go this for completing all 4 demon hallucinations (Anima Events). This happens automatically when you go for all collectibles. The hallucinations are from Photographic Slide #2 (Affiliate iii), File #12 "Woman's Periodical" (Chapter 3), Residual Memory #12 (Chapter 7), File #32 "Computer File: Pit Observatory" (Chapter 11).

But collect all 4 of these collectibles and it will trigger the hallucinations. Later completing the fourth hallucination it unlocks the trophy.

See The Evil Within 2 All Collectible Locations Guide.

Yous Got Red in You
Used your outset Red Gel.
Blood-red Gel is found only at certain locations. For example, in the safe business firm of chapter 4 (stop of chapter) / affiliate v (you have to backtrack to the chapter 4 safehouse).

The Red Gel is used to unlock higher tier skills. Become to the mirror surface area and sit in the chair. Buy a few skill upgrades and you can use the red gel to unlock the next tier of skill upgrades.

Stick it in My Veins
Completely upgraded all abilities.
For this yous have go to into New Game+ and subcontract a lot of Green Gel.

Luckily, Green Gel is more than plentiful in New Game+. Abilities can be upgraded in the mirror area by sitting in the chair. You must also collect the Red Gel to unlock higher-tier skill upgrades.

Making Things a Little Easier
Used your first High-Course Weapon Parts.
Loftier-Form Weapon Parts are constitute at certain points in the game world and in some safehouses. Buy the get-go two upgrades for your weapon and and then use the high-grade weapon parts at a workbench to upgrade the weapon to the next level.
Now Yous're Playing with Power
Upgraded a weapon to Level 3.
To upgrade a weapon to level three you must utilize High-Grad Weapon Parts at a workbench to unlock the higher-tier upgrades. Y'all don't really have to purchase every single upgrade, only utilize the High-Grade weapon parts to unlock the terminal set of upgrades.
A Piddling Extra Kick to it
Upgraded 1 of your Warden Crossbow bolts to max level.
This volition unlock automatically when you become for the trophy "Smoke Assassinator" (you must fully upgrade the Smoke Bolts for it).

The Warden Crossbow is found in Affiliate 3, see bays "Good to See You Again" for the location.

After finding the Warden Crossbow you lot tin upgrade its bolt types at any workbench. There are 4 types of bolts (Smoke, Shock, Explosive, Harpoon). The Harpoon Bolt is the cheapest to upgrade for 1120 weapon parts and 2 high-grade weapon parts. Withal, since you need the fully upgraded Smoke Bolt for bays "Smoke Assassin" anyway you should focus on that offset.

They Never Fifty-fifty Stood A Adventure
Completely upgraded all weapons.
For this y'all must go into New Game+ and collect lots of weapon parts and High-Class weapon parts. These are plant in many locations around the game earth. But loot every building carefully and you'll get plenty of parts.

Your upgrades are carried over into New Game+. In affiliate ii y'all get your gear back and tin can continue to upgrade information technology.

As well come across The Evil Within ii All Weapon Locations.

DIY
Crafted something for the first time.
This can be done equally soon every bit you reach the chapter 3 safehouse. Simply craft 1 handgun bullet at the workbench in the safehouse and you'll unlock this. Workbenches can exist establish at safehouses and in the mirror area (later going through the mirrors). Yous collect crafting resources from fallen enemies and they are also found in the game world.
Handyman
Crafted every blazon of particular at least once.
This trophy tin can only exist obtained in New Game+ (considering Magnum Ammo cannot be crafted in the first playthrough) and y'all must have institute the Shotgun, Sniper Burglarize, Assault Rifle, and Flamethrower to craft their respective ammo. So start things first, collect all weapons on the initial playthrough. And then get to a workbench in New Game Plus (the first i is institute in the affiliate three safehouse) and craft the items listed below (every type of weapon ammo, crossbow bolts, health item).

See The Evil Within 2 All Weapon Locations Guide.

Weapons & Ammo:

  • Handgun Bullets
  • Shotgun Shells
  • Sniper Rifle Cartridges
  • Assail Rifle Cartridges
  • Flamethrower Fuel
  • Magnum Ammo

Crossbow Bolts:

  • Shock Bolt
  • Smoke Bolt
  • Explosive Bolt
  • Harpoon Bolt
  • Freeze Bolt

Health & Recovery:

  • Medical Syringe
  • Medical Kit
Echoes Within STEM
Observed all Residual Memories.
Meet The Evil Inside 2 All Collectible Locations Guide.
Doing Some Detecting
Collected 20 files.
See The Evil Inside 2 All Collectible Locations Guide.
Diligent Reader
Collected all files.
Encounter The Evil Within two All Collectible Locations Guide.
Half the Stash
Opened sixteen lockers.
See The Evil Inside 2 All Collectible Locations Guide.
Locksmith
Opened all lockers.
See The Evil Within 2 All Collectible Locations Guide.
Good to Run into You Once more
Acquired the Warden Crossbow.

The Warden Crossbow can be institute most an APC in the south-west corner of the chapter 3 / chapter 4 open world (simply to the left of the safehouse where the chapter starts). Information technology is used to get access to the safety house in the north of the map.
This is besides a great spot to practise the "Shock Therapy" trophy / accomplishment for shooting an enemy continuing in water.

Chatting With Kidman
Talked to Kidman nigh all of the photographic slides.
Run across The Evil Within 2 All Collectible Locations Guide.
Powerhouse
Acquired all standard weapons.
See The Evil Within two All Weapon Locations Guide.

The pre-society bonus weapon "Burst Handgun" is non required for this bays. You need all weapons on ane save. When starting a completely new game information technology volition delete your weapons. You must exist playing on Nightmare or Classic difficulty to earn this trophy. This is because the Brass Knuckles are only awarded for beating the game on Nightmare/Classic.

All in the Family
Collected all of the Mysterious Objects.
Run into The Evil Within 2 All Collectible Locations Guide.
Caffeine Aficionado
Used every Coffee Maker at least once.
Coffe Makers are found in rubber houses. There are 7 of them in full. Each rubber business firm has one. You got to the outset 6 safe houses automatically. The final condom house in affiliate xiii is optional and missable! Look for it on the map. The trophy will unlock after drinking coffee in the chapter 13 safe business firm in the business organization district (outside area, non the safe house where the mission starts).

Drinking java fully replenishes your health so it's well worth doing. The coffee makers are in plain sight in the safehouses.

Thinning Them Out
Killed 30 enemies.
Automatic story-related trophy, cannot be missed.
Immigration a Path
Killed 60 enemies.
Automatic story-related trophy, cannot be missed. You accept to impale far more than 60 enemies to advance through story missions.
Smoke Assassin
Killed 3 enemies using upgraded Smoke Bolts.
To practise this you lot need to fully upgrade the Smoke Bolts of the Warden Crossbow at a workbench. This is expensive, it costs 1650 weapon parts and 2 high-grade weapon parts to fully upgrade the Smoke Bolt. Either upgrade these bolts from the start or do it in New Game+.

The fully upgraded Smoke Bolts create a poisonous smoke that kills the enemies. Just look for a grouping of 3 or more enemies and shoot a bolt at them. The toxicant fume will kill them.

Shock Therapy
Stunned an enemy continuing in water using a Shock Bolt.

You can detect the Warden Cantankerous in Chapters 3 / iv.

It'south plant by an APC in the south-west corner of the chapter 3 / affiliate 4 open globe (just to the left of the safehouse where the affiliate starts).
Y'all automatically selection up a shock bolt with the crossbow. Later on picking it up you'll see a short cutscene with the area being flooded and ii enemies running into the water. Shoot a shock bolt in the water and the trophy / achievement will unlock.

Wait For It…
Killed an enemy using an Deadfall.

For this y'all need the stealth skill "Deadfall". You can buy skills by going to the mirror area and sitting in the chair (mirrors are institute at every safehouse).
Now lean at a corner (press R1 / RB) and when an enemy approaches do a corner takedown by pressing Ten (PS4) / A (XB1). This unlocks the trophy / achievement. Tin can exist washed everywhere in the game. You tin lure enemies to you by popping out of embrace for a moment and letting them investigate the surface area (but be careful they don't get fully aware of you, the corner takedown works only while you're in stealth).

Kick, Shoot, Burn
Killed 2 or more enemies at once using oil on the ground.

Chapter iii
Just n of the safehouse where affiliate iii starts, you can find a trucking 1000 with a bunch of enemies. In the back corner of the trucking m is some oil on the footing. Lure the enemies in that location and shoot the oil. You can climb on the box near the oil to avoid getting burned (the enemies can't hit you in that location either).

Bootable Offense
Stomped and killed xv fallen enemies.
When you shoot enemies in the leg twice with the pistol they volition fall to the ground (or shoot them i time while they come up running towards y'all). Then you tin can printing :x: to do a stomp impale. Do this 15 times over the course of a playthrough. There are lots of weak enemies roaming around affiliate 3, enough to earn this trophy early on.
I Am The Night
Killed x enemies using Sneak Kills.
You do stealth kills by sneaking upwards to enemies from behind and press :x: . There are more than x enemies in chapter 3, that's the primeval opportunity you can do it. You have to exercise 10 stealth kills over the class of 1 playthrough.
Sometimes Fighting Isn't the Answer
Avoided unnecessary bloodshed outside City Hall. (Ch. 5)

Chapter five
At the commencement of chapter 5 you'll run into saw-wielding monster boss (the one that chased y'all before in chapter 2). To unlock the trophy you lot aren't allowed to fight the boss. Instead, run around the building on the left side. Shoot the explosive barrels forth the way to clear the path and avoid the tripwires. There'due south a door around the building. Enter in that location to skip the boss completely without bloodshed. The trophy unlocks after entering that door.

Death From Higher up
Killed two or more enemies at once using a hanging lamp. (Ch. 9)

Chapter 9
In affiliate 9 there are some lamps hanging from the ceiling. Shoot ane of them when two enemies are standing beneath it. This will burn them. Tin be done confronting the first two enemies you come across in this chapter, later on getting the crank.

No More Playing With Burn
Stopped a true believer from playing with his favorite toy. (Ch. 11)

Chapter 11
At the end of chapter xi in that location's a boss fight against a flamethrower enemy. The trophy is obtained by shooting the tank on his back until it explodes. So he can no longer apply the flamethrower.

Melancholy Memories
Reminisced about every moment from your by. (Ch. 12)

Chapter 12
In affiliate 12 you will return to your business firm in the past. Yous'll see a cutscene with you waking up in the bedroom upstairs. This is subsequently escaping the called-for hellish surface area.
Around the house are 3 objects y'all can collaborate with (it shows the X / A button prompt on them). There are two upstairs (one past the stairs, some other in the room to the left of the stairs) and one downstairs (check the cupboard in the living room).

Do not collaborate with the alphabetic character on the kitchen table yet! Doing so volition advance the story.

I'll Take You Downwardly Myself
Brought your own equipment to the barbecue this fourth dimension. (Ch. xiv)

This bays / achievement takes identify from chapters 11-14. Information technology is highly missable and there are several steps to information technology. Forget to do any step within the given chapter and yous'll miss the bays.

Step 1 (Chapter xi): After the Flamethrower dominate fight, pick up the broken flamethrower next to the corpse of the boss.

Step 2 (Chapter 13): The flamethrower is broken and yous must notice two fuel tanks to repair it. Y'all can collect the tanks from Harbinger enemies that are roaming effectually chapter 13. There are 3 of them in the concern district. Sneak attacks deal a ton of damage to them. Yous can run away afterwards a successful sneak attack and echo. This mode you lot don't have to waste ammo on them. Sniper headshots and shut range shotgun hits too work well. Just loot ii Harbingers that yous've killed to receive their fuel tanks

Step iii (Affiliate 13): Head to the safehouse and enter the mirror. At the workbench yous tin can combine the fuel tanks with the cleaved flamethrower to repair it

Step iv (Chapter 14): Go on playing until y'all reach chapter 14. Hither yous come across the Laura dominate from the get-go game. Kill her with the flamethrower. Brand sure you accept full flamethrower ammo. fourscore flamethrower fuel will impale her.

You might likewise want to make a transmission save during affiliate 11. In case you forget anything y'all tin can reload the relieve instead of having to replay the entire game.

That Cinematic Feel…
Opted for a cinematic experience.

Afterwards beating the story for the first fourth dimension (any difficulty) yous unlock letterbox mode in the game options.
In the title screen go to: Options – HUD Display Settings – General – Letterbox – Show.

At present kickoff a NEW GAME and the trophy will unlock.

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